
Totuma — Interactive Audiovisual Suite, Livecoding & Videomapping
[Coming Soon] Modular open-source suite for performing arts, live performance, and videomapping. Livecoding in JavaScript, p5.js and GLSL, audio & camera reactivity, MIDI/OSC control, and a rich ecosystem of Injertos.
1. Clip & Group Management · The Live Performance Engine
How it works: Drag and drop clips into master tracks or cue buses in seconds, organizing them into independent groups with specialized blend modes.
💥 And BOOM! The result: Audiovisual layers merge live with zero latency, enabling instantaneous triggering of complex synchronized scenes.
2. Creative Coding & Livecoding · JavaScript, p5.js and GLSL
How it works: Open the built-in hot code editor, modifying p5.js algorithms or GLSL shaders directly inside the live interface.
💥 And BOOM! The result: The stage bursts into algorithmic particles, dynamic fractals, and reactive geometries that compile the exact millisecond you type.

3. Sensory Reactivity · Sound and Camera Light
How it works: Route system audio or line-in, or point a camera at the stage to track dynamic light intensity and color distributions.
💥 And BOOM! The result: Bass, mids, trebles, and stage luminances transform into organic physical modulators that make visuals pulse and react to the performance.
🎵 Audio Reactivity (FFT Analysis)
Multi-band spectral analysis turning kick transients and harmonic frequencies into organic physical modulators for shaders and blend parameters.
📷 Optical Reactivity (Camera & Light Flow)
Physical stage lighting or spotlights aimed at the camera act as dynamic luminous triggers and real-time spatial coordinates.
4. Precision Videomapping · Corners, Meshes and Warping
How it works: Drag corner pins or subdivide any surface into an elastic Bézier mesh directly on the projection surface.
💥 And BOOM! The result: Visuals lock seamlessly onto scenery volumes, architectural facades, and stage sculptures without requiring third-party tools.
5. Modular Effects Chain
How it works: Chain color grading, optical feedback, fluid distortions, and glitch stages in series or parallel with simple drag-and-drop actions.
💥 And BOOM! The result: Instant visual metamorphosis generating endless evocative textures and immersive scenographic environments.

6. The «Injertos» (Grafts) Ecosystem · Expanding Boundaries
Totuma is built on an extensible architecture accommodating specialized hardware and computer vision plugins known as Injertos:
- Desmenuzar: Automated architectural videomapping through computer vision. Segments building moldings, openings, and structural planes into projectable masks instantly.
- Corotos: Body interaction across space without facial recognition, upholding privacy and performer ethics.
- RGB Laser & External Hardware: Vector laser projection and physical stage actuators driven via the Wenapsis framework.
🎭 Corotos Injerto · Ethical Body Interaction
⚡ RGB Laser Injerto · Vector Output
7. Professional Connectivity · MIDI and OSC Protocol
How it works: Right-click any parameter to map MIDI knobs, faders, or pads. Connect via high-speed OSC to external applications like TouchDesigner, Ableton Live, Resolume, or Processing.
💥 And BOOM! The result: Tactile physical feedback beneath the artist's hands and harmonious orchestration with stage lighting boards.
8. Wireless Remote Control Across Devices
How it works: Navigate to Totuma's remote dashboard from any phone or tablet on the same local network.
💥 And BOOM! The result: Trigger scenes, fine-tune filters, and orchestrate visual transitions freely while moving across the stage or audience hall.

🛠️ Production & Staging Suite: Tutomaker
Totuma integrates an authoring, preview, and rendering suite (Tutomaker) engineered for composing demonstrations, teasers, and performance sequences with surgical precision:
